How to convert data types in Hive
Bees are flying neutral mobs that live in bee nests and beehives. If provoked, bees attack in a swarm to "sting" the player and inflict poison.
Natural generation 
Naturally generated bee nests generate with 3 bees in them.
Bee nests generate in the following biomes with different chances:
- ^ The chance for each naturally-generated oak or birch tree to have a bee nest.
Oak and birch trees grown from saplings that are within 2 blocks of any flower have a 5% chance to grow with a bee nest having 1–3 bees in it.
Upon death, adult bees drop 1-3 orbs when killed by a player or tamed wolf.
Upon breeding successfully, 1-7 is dropped.
Like other baby animals, killing a baby bee yields no experience.
Bees do not fly (like ghasts or the ender dragon), but instead hover a few blocks above the ground similar to bats and parrots.
Bees are considered arthropods and take increased damage from the Bane of Arthropods enchantment. They also take damage when touching water[Java Edition only]
Bees can be attached to a lead, even when angered. They can still attack while attached.
Bees usually venture up to 22 blocks from their beehive to find something they can pollinate or to attack someone.
A bee can fly horizontally and vertically upward through scaffolding but does not fly downward. A bee does not fly through an open trap door or regular door on its own (a bee can be led through a door with a flower) but babies can fly through the gap above a fence gate in a 1 × 2 doorway.
A bee nest must spawn within two blocks horizontally or vertically from any flowers for the bees inside to leave the nest.
Bees leave their nest one by one during the day. They fly around their nests, and are attracted to flower, sweet berry bushes, flowering azalea[upcoming: JE 1.17 & BE 1.17.0] and flowering azalea leaves.[upcoming: JE 1.17 & BE 1.17.0] Bees completely ignore flowers in flower pots.
After circling a flower or berry bush for about 30 seconds while making happy buzzing sounds, a bee collects pollen. A bee carrying pollen changes its texture to include pollen spots on its back and drops pollen particles similar to water and lava droplets falling.
Bees that have pollen pollinate wheat, potatoes, carrots, beetroots, melon stems, pumpkin stems and berry bushes they fly over. When one of these plants gets pollinated, it advances to another growth stage, similar to using bone meal. To pollinate a plant, the particles that drop must touch it directly. A bee can fertilize plants 10 times each time they have pollen, and there is a short wait time between pollinating each plant.
Afterward, the bee flies back into its hive / nest and makes honey. It takes about 2 minutes for the bee to do this. That increases the amount of honey in a hive / nest by 1. When the amount reaches 5, honey can be seen dripping from the bottom and front of the hive / nest. A hive / nest must have 5 honey inside before a player can collect honeycombs or honey bottles.
Bees live together in colonies and take any bee nest or beehive that has enough space as its home. One bee nest / beehive can house up to 3 bees. Homeless bees wander around, searching for empty beehives. Bees can enter a beehive from any side, but exit only from the front. One-way bee-gates can be made in this way.
Bees return to their nest when it rains or when it is night. They return even when in biomes that don't rain like desert. They stay in their nest or hive for at least 2400 game ticks (2 minutes) before coming back out. The bees that come out keep their data (health, name, etc.).
Breaking a nest or hive that contains bees releases all the bees. If a bee nest containing bees is harvested using a tool enchanted with Silk Touch, the bees inside are kept, with their corresponding data, in the hive, and they can exit the hive again when it is placed.
When a bee that has pollen enters and then leaves its nest or hive, the honey level of the nest / hive is increased by one. When the honey level of that hive reaches 5, the player can harvest it, which then sets it back to 0.
All bees nearby are angered when an individual bee is attacked, honey or honeycombs are collected (unless a campfire is placed under the nest), or a beehive is destroyed. Hitting or walking on a nest does not anger bees; it must be destroyed to anger them. When destroyed, a beehive releases any bees that it contained, and these bees are angry. If the beehive is destroyed with a Silk Touch tool, bees outside the hive become angry [Bedrock Edition only], while those kept within it remain neutral even after the hive is placed again.
Bees attack and swarm the player as a group when angered, and the eyes of angered bees turn red. Collecting a honeycomb or a honey bottle from a nest or hive causes the bees that are currently in that nest or hive to leave and swarm the player unless a campfire is placed below the hive. Bees attack only once, similar to llamas, and non-aggressive pandas. Bees do not attack in Peaceful difficulty.
If the player deflects a bee's attack with a shield, the bee continues attacking until it succeeds in hitting the player.
When a bee's attack on a player succeeds, the player is poisoned. A bee loses its stinger after a successful attack, cannot attack further, and dies approximately one minute later. This can be delayed with potions (Regeneration / Resistance / Absorption) that have a 255 potency.
A bee's stinger is visible on the player as a small black dot after the bee successfully attacked.
It is possible to (quickly) breed at least one angered bee with another, even if it or they had stung and lost the stinger. However, they remain angered and still die later due to being stingerless.
Bees also swarm and attack other mobs when damaged, for example, if a skeleton accidentally shoots a bee.
Bees become neutral if they fail to land a hit on their target within 25 seconds.
Honey Blocks 
Bees attach themselves to honey blocks, as if they are "eating" the block.
Bees follow players holding flowers, flowering azalea[upcoming: JE 1.17 & BE 1.17.0] and flowering azalea leaves.[upcoming: JE 1.17 & BE 1.17.0] If the player is standing still and being followed by bees, the bees go toward the player, face the player, and rest on the ground. They do this until the player moves.
If bees are given a flower, they enter love mode and pair up to create baby bees, granting the player 1-7 experience. The parent bees have a cooldown of about 5 minutes before they can breed again. Babies take 20 minutes (1 in-game day) to grow up. The growth of baby bees can be accelerated using flowers; each use reduces the remaining time by 10%. However, bees' growth timer and breeding cooldowns are frozen while working in a hive; Thus, when rapidly growing a population, it may be desirable to temporarily remove the hives.
Any of the 1- or 2-block flowers can be used for breeding, including the wither rose, even though it usually harms bees that touch it. "In Java Edition 1.17 and Bedrock Edition 1.17.0"[upcoming], flowering azalea and flowering azalea leaves can also be used to breed bees.
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Namespaced ID|
|Sticky situation||Jump into a Honey Block to break your fall||Adventure||Collide on a vertical side of a honey block when in air.|
|Bee Our Guest||Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees||Husbandry||Use a bottle on a beehive or bee nest while not angering the bees inside.|
|The Parrots and the Bats||Breed two animals together||Husbandry||Breed a pair of any of these 21 mobs: [upcoming: 1.17] A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breed-able together. Other breed-able mobs, if any, can be bred, but are ignored for this advancement.|
|Total beelocation||Move a Bee Nest, with 3 bees inside, using Silk Touch||Husbandry||—|
|Two by two||Breed all the animals!||The Parrots and the Bats||Breed pairs of each of these 21 mobs: [upcoming: 1.17] A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breed-able together. Other breed-able mobs, if any, can be bred, but are ignored for this advancement.|
|Icon||Achievement||In-game description||Actual requirements (if different)||Gamerscore earned||Trophy type (PS)|
|Bee our guest||Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees.||—||15G||bronze|
|Total beelocation||Move and place a Bee Nest, with 3 bees inside, using Silk Touch.||—||30G||Silver|
|Sticky situation||Slide down a honey block to slow your fall.||—||30G||Silver|
Data values 
|Surname||Namespaced ID||Numeric ID||Translation key|
Entity data 
Bees have entity data associated with them that contains various properties.
- Entity data
- Additional fields for mobs that can become angry
- Additional fields for mobs that can breed
- Tags common to all entities
- Tags common to all mobs
- CannotEnterHiveTicks: Time left in ticks until the bee can enter a beehive. Used when the bee is angered and released from the hive by a player, but the hive is smoked by a campfire.
- CropsGrownSincePollination: How many crops the bee has grown since its last pollination. Used to limit number of crops it can grow.
- FlowerPos: Coordinates of the flower the bee is circling.
- X: X coordinate.
- Y: Y coordinate.
- Z: Z coordinate.
- HasNectar: 1 or 0 (true / false) - true if the bee is carrying pollen.
- HasStung: 1 or 0 (true / false) - true if the bee has stung a mob or player.
- HivePos: Coordinates of the bee's hive.
- X: X coordinate.
- Y: Y coordinate.
- Z: Z coordinate.
- TicksSincePollination: Number of ticks passed since the bee's last pollination.
Issues relating to "Bee" are maintained on the bug tracker. Report issues there.
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