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Velonasaur

This article covers a feature that is exclusive to the DLC:Extinction

The Velonasaur is one of the creatures in ARK: Survival Evolved's Extinction - extension.

Basic info [edit | Edit source]

Dossier [edit | Edit source]

This dossier section is an exact copy of the texts of the dossiers that the researcher Helena wrote. It is possible that there are differences between what is described and the behavior in the game.

Wild

Velonasaurus spinavultus dwells in the small desert found outside the abandoned city, which is particularly fitting, because it looks like it's growing several cacti right on its face.

As unfashionable as its facial fins might be, I recommend keeping a close eye on them. While said fins are folded inwards, Velonasaurus behaves like your average therapod, attacking with claws and teeth. However, when those fins are spread wide, Velonasaurus can rapidly fire a storm of spines at its price. However, while in this state, its mobility is greatly hampered and it will eventually wear itself out.

Therefore it sometimes prefers to unleash its spines in a single, deadly burst. By spinning around and firing a salvo of spines at the same time, Velonasaurus can defend itself from every angle at once.

Domesticated

Given its versatility, Velonasaurs spinavultus makes an excellent single rider mount in most combat situations, but it's particularly effective when defending an entrenched position. It's like a living, breathing gatling gun. Just be careful when giving it a congratulatory hug or pat on the head. Getting spined by your own war steed would be a rather embarrassing way to go.

~ Helena

Behavior [edit | Edit source]

Appearance [edit | Edit source]

A medium-sized bipedal carnivore that resembles one Raptor or Dilophosaur is shaped. The "Velonasaur" can be recognized by its large ruffles that surround its head and its prickly tail. They mostly appear in warm colors such as red, orange, yellow, brown and also black and gray.

This section shows the natural colors and regions. To illustrate this, the regions below are colored red over an albino Velonasaur. The colored boxes that appear below the description of each region are the colors Velonasaur is randomly generated with to give an overall range of the natural color scheme. Hover over a color to see its name and ID.

Server administrators can use the information of a region with the console command.
For example, Velonasaur's "body lower" region becomes magenta.

Region 0:
Body Lower

Region 1:
Claws

Region 2:
Armor plating highlights

Region 3:
Spikes Base

Region 4:
Belly

Region 5:
Body upper

Drops [edit | Edit source]

Base values ​​and increase [edit | Edit source]

Note that creatures in Survival of the Fittest have different stats

1Based on the value of the status at the moment of taming (including taming effectiveness).
2The absolute base damage is shown here instead of the percentage.
3Wild creatures do not increase movement speed
4The drowsiness reserve cannot be increased after the taming.

Movement type Base speed sprint endurance
WildDomesticated
Walk 505909799.926
swim300N / AN / AN / A
Melee Endurance costAttack area description
Baseminimumactivation
0 300 0 0
Attack type damageProjectile values Anesthesia Status Effect: PersistenceStatus Effect: Stun
LifepulseradiusBaseMultDuration Damage Multquantity Duration Damage Multquantity
Close combat32
MinigunDirected Endurance costAttack area description
Baseminimumactivation
5 7000 250 0
MinigunAOE Endurance costAttack area description
Baseminimumactivation
5 2000 400 0
MinigunModeAIActicate Endurance costAttack area description
Baseminimumactivation
0 5000 400 0
MinigunModeAIDeactivate Endurance costAttack area description
Baseminimumactivation
0 5000 0 0
Spin180Right Endurance costAttack area description
Baseminimumactivation
0 0 0 0
Spin180Left Endurance costAttack area description
Baseminimumactivation
0 0 0 0

Wild stats level-up

Type in values ​​of a wild creature to see on which stats it's emphasized. Green values ​​on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Fight [edit | Edit source]

This section describes how to fight against a Velonasaur Fights.

General [edit | Edit source]

The Velonasaur is a strong creature with well-coordinated fighting techniques. When a player is some distance away, he shoots the player with spikes. Is the Velonasaur at close range, it performs a wipe attack, dealing moderate damage. Sometimes it swings its body around and shoots spikes like one Thorny Dragon.

Strategy [edit | Edit source]

Use nearby rocks, trees, and buildings to duck behind them when the Velonasaur begins to fire spikes. Try fighting these dinosaurs with other survivors so a tribe member can cover you if you are targeted. A metal shield can shield a cannonade if necessary. If there is no option for cover, stand very close to them and lure them after you, but don't go too close. They will only fire their quills when a certain distance is reached.

Weaponry [edit | Edit source]

Dangers [edit | Edit source]

The Velonasaur can be a threat if you are not aware of your behavior. If you are at a distance, the constant barrage can destroy normal anti-aircraft armor in just a few seconds and cause quick death. You also have an up-close AoE attack that can cause serious damage. However, this seems to occur rarely or only once or twice during a meeting.

Weaknesses Edit source]

The Velonasaur is not incredibly fast, so it should be possible to overtake it with most domesticated dinosaurs. This also means that they are quickly overrun with a Carnotaurus, for example, and have no time to react with their ranged attacks. They also have low Drowsiness skill, so they can be turned off or a quick escape. The Velonasaur is usually alone or with a partner so there is no need to worry about packs.

Tame [edit | Edit source]

For general information on domestication of wild creatures, see Taming.

The Velonasaur is forcibly tamed, i. H. he must be knocked unconscious and fed the preferred food.

KO strategy Edit source]

As long as you can defend yourself against the devastating spike fire, taming is easy. The Velonasaur generally has low drowsiness resistance and can be tamed fairly quickly.

As a single player, shooting from an elevated position (approx. Twice the height of the Velonasaurs) most effective. Since it is always aimed at the body, it can be shot over the edge in the withdrawn position. Due to the tenacity of an aggressive animal, it will turn to flee relatively late (it can stagger due to the daze that sets in) and you can pursue it relatively safely and place the last shots. A flying mount and a crossbow are recommended for this tactic.

Another method of taming the velonasaur alone is to refuel with another dinosaur. A Carno that has some health or a quality saddle can be used around the Velonasaur Attack at close range before he can react. Usually at this point he will try to attack the dino with the swing attack. Put the mount on passive and dismount, step back a little and shoot with the stunning weapon of your choice. As soon as the torpor limit to escape is reached, you can easily keep up and take out the animal.

If there are two or more survivors, it is best for each survivor to place a wooden or stone wall / window wall on opposite sides of the velonasaur. Ideally, the animal is immobile with a trap. A survivor attacks the creature, then takes cover. The Velonasaur will target this survivor. The other survivors then have a calm shot either through the wall window or to the side. If the animal changes the target, there is a change.

Food to tame Edit source]