How to insert open eyes in Photoshop

Correct red eyes

From Photoshop CS and in Photoshop Elements there is a tool to correct the "red-eye effect" caused by flash light very quickly. A more precise correction is sometimes necessary for close-ups. Both types are explained here.


Red eye tool
Photoshop CS / Photoshop Elements

The pupil size option determines the ratio of the red circle to the dark pupil circle. How much the red area should be darkened is set under the amount of darkening. Then draw a rectangle around each of the two eyes, as you can see in the example image.

Correct red eyes with retouch tools

Just as there are many tutorials on this subject on the Internet, there are also many different ways to correct this flash effect. But first I want to explain what a typical eye looks like. I made 2 sketches for this. In the first sketch you can see that the pupil is usually slightly offset upwards. A pupil that fills the whole eye shows a torn, frightened eye. In the second sketch you can see the typical shading when the light comes from above. The upper edge of the pupil is black. The light point is slightly offset to the side in the upper area.


We start with a circular selection by outlining the red area. Within the selection you can move the selection with the mouse pressed, provided you have chosen the first option "New selection".

If you have difficulty outlining the second eye correctly right away, you can save the first selection and load it later.
Again very slowly. Save the first selection with the menu command Selection / Save selection. If you do not assign a name, the default selection is "Alpha1". Then use the "New Selection" option to create the second selection and position it correctly. Then select the menu command Selection / Load selection. In the menu window of "Load selection", select "Alpha1" at the top and the option "Add to selection" at the bottom.


Using the menu command Image / Settings / Hue Saturation, we change the red color to the eye color. In this picture, the values ​​are as follows.

  1. Color shade 138,
  2. Saturation -80,
  3. Brightness 0

Then choose Select / Deselect

Dark pupil

With the tool tip tool and a circular brush tip with a soft edge and the foreground color black, the black pupil is applied with a single mouse click. So that you can see the size of the brush tip you can display the "tip size" under Edit / Preferences / Screen and Pointer Display.


With the swiping finger tool, you can now draw dark and light stripes in the iris (retina) from the outside inwards and vice versa, so that some structure is created in the iris. You can then use the Post Exposure Tool to add the darkness, as explained at the very beginning. On the Dodger property bar, select Shadow under Area. The soft focus can also be used for these details. It is very helpful here to look at photos of eyes as a template.


The highlights are applied to a new layer with the tool tip tool (brush). With the white foreground color set, a click is enough if the tool tip is the right size. By changing the opacity (above in the layer palette) you can weaken the light a little. You can also add more lighting effects that you can smudge with the smudgeon tool.
Finally, I used the soft focus tool and the copy brush to weaken the too strong lights around the eye.


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